Source Code
references
Assets (Order by “Purchase Date”) (23 asset packs)
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[Asset Pack Name]
[Developer Name]
[Link to Unity Asset Store]
[How used in Time Hopper]
Lowpoly Toon Cat Lite
Polydactyl
https://assetstore.unity.com/packages/3d/characters/animals/lowpoly-toon-cat-lite-66083
Basis for Robocat with a Jetpack.
Freight Train
Maker Game Studios
https://assetstore.unity.com/packages/3d/vehicles/freight-train-138867
Basis for Future Train model.
Space Robot Kyle
Unity Technologies
https://assetstore.unity.com/packages/3d/characters/robots/space-robot-kyle-4696
Basis for Professor T.
Modern : Concrete Building Exterior 01
Zombigons
Model for Prof. T’s Lab; retextured.
Futuristic Panel Textures LTE
Teenzombie Software
https://assetstore.unity.com/packages/2d/textures-materials/futuristic-panel-textures-lite-80176
Used for many different future level textures.
Space Shuttle of the Future
Dev.kros
https://assetstore.unity.com/packages/3d/vehicles/space/space-shuttle-of-the-future-111392
Model for Spaceships in retro future levels.
Sci fi Drones
Lukas Bobor
https://assetstore.unity.com/packages/3d/characters/robots/sci-fi-drones-90326
Easter egg decoration model for drones.
sFuture Modules Core Pack (Free old version)
Sami Lethonen
Used for many future level assets and textures.
Egypt Pack - Eagle
Openlab
https://assetstore.unity.com/packages/3d/characters/animals/egypt-pack-eagle-140079
Used the Eagle prefab and Eagle animations; used the palm tree and animated grass prefabs.
Desert Kit 64 Sample
256PX
https://assetstore.unity.com/packages/3d/environments/landscapes/desert-kits-64-sample-86482
Core of Dessert Levels; used models and textures.
Polylised - Medieval Desert City
Ink Phantom Studio
https://assetstore.unity.com/packages/3d/environments/historic/polylised-medieval-desert-city-94557
Core of Knight Level design.
Sound FX - Retro Pack
Zero Rare
https://assetstore.unity.com/packages/audio/sound-fx/sound-fx-retro-pack-121743
Sound effects for game: namely the bouncing/ jumping/ item-collection sound effects.
Small Red Dragon
StoneSnail
https://assetstore.unity.com/packages/3d/characters/small-red-dragon-52959
Easter egg prefab.
Cartoon Farm Crops
False Wisp Studios
https://assetstore.unity.com/packages/3d/vegetation/plants/cartoon-farm-crops-79777
Core of time-vegetables/fruit items; also used a bean sprout texture for the player cube.
Hand Painted Textures
Alex Lusth
https://assetstore.unity.com/packages/2d/textures-materials/hand-painted-textures-31347
Textures used throughout game.
Dark Future Music
Daniel Gooding
https://assetstore.unity.com/packages/audio/music/electronic/dark-future-music-3777
Music used in game.
Lowpoly Modern City Decorations Set
Karboosx
Fence used in early game development, pre-beta.
White Rabbit
Niwashi Games
https://assetstore.unity.com/packages/3d/characters/animals/white-rabbit-138709
Prefab of rabbit that was going to be the player, until we decided to use other options.
Simplistic Low Poly Nature
Acorn Bringer
https://assetstore.unity.com/packages/3d/environments/simplistic-low-poly-nature-93894
Prefabs of grass and turtle were used.
Vertex Color Trees Set
Vertex Cat
https://assetstore.unity.com/packages/3d/vertex-color-trees-set-95968
Prefabs of trees were used in early alpha testing.
Farm Animals Set
Vertex Cat
https://assetstore.unity.com/packages/3d/farm-animals-set-97945
Prefabs that were used early on in pre-alpha development to represent the player/ test animation.
Meshint Free Knight
Meshint Studio
https://assetstore.unity.com/packages/3d/characters/humanoids/meshtint-free-knight-133286
Prefab and idle animation used in the basic knight enemy and the suited up Prof. T model.
Unity Playground
Unity Technologies
https://assetstore.unity.com/packages/essentials/tutorial-projects/unity-playground-109917
FollowingCamera script was taken and adapted from this, along with other basic scripts.